Friday 14 March 2008

2D Version





Here are some screen shots of the 2D version. It all I wanted it to be. Everything is ready to get it to move and talk. Blend shapes should be quite simple. however, rigging could be a problem.

Not be too glib but this part of the project hasn't posed me any problems. It wasn't that I knew just what to do, it was just that it was a very efficient way to work. I ended up doing this model twice, but not because it went horribly wrong the first time. In fact it was such a rewarding way to work that I re-created this model just for the experience.

However I feel that I might try and work with vectors next time as I feel they might give more pleasurable results.

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